RRPG Side-Quests – Square Enix Starts a New AAA Development Studio?!

Yeah that is right, Square Enix is looking to take globalization with their games, more seriously, as they open up a brand new game development studio; one that focuses on creating AAA games along with innovative gaming experiences that are aimed and targeted toward gamers on a global scale. Believe it or not, it is actually being lead by Final Fantasy XV director; Hajime Tabata. What does this all mean? Does it mean that he is on the road to work on newer IPs outside of the Final Fantasy brand?…

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RRPG Side-Quests – Another FF15 Universe Game is Shutting Down

An unlucky victim who is shutting down its service by June 2018 is King’s Knight: Wrath of the Dark Dragon on iOS and Android. There were four games that released on smart devices to commemorate the Final Fantasy XV Universe. Now, only half of the games are alive, while the other half are going to go kaput and be out of service. Justice Monsters Five is available in Final Fantasy XV since one does not have to necessarily download the game. Yet, why isn’t something like A New Empire or…

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RRPG Side-Quests – Level-5’s 20th Anniversary Game Teased!

That is right, as it looks like Akihiro Hino himself already has a solid plan for what his company’s next, big title after Ni no Kuni II is going to be! Ever since Level-5 has entered the video game mainstream after the release of Dark Cloud at the turn of the century, the company has been a powerful force; with releasing some high-quality games that range from many different platforms throughout several, different generations of consoles and handhelds.   Now, in a recent interview through 4Gamer with Tekken series head…

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RRPG Side-Quests – Monster Hunter: World Prototype Details at GDC 2018!

Monster Hunter: World’s own director and the Senior Manager of Global Production at Capcom were in attendance and held a panel at this year’s Game Developer’s Conference. Since the game has been doing strong justice for Capcom, both sales-wise and financially, Yuya Tokuda and Peter Fabiano talked about the game in its prototype stage. They claim that when it was in its prototype stage it helped to shape the direction, quality, and speed of development that the team aimed at in this game’s creation. By looking at the vision they…

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